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61. T3 ammo? - in Ships and Modules [original thread]
Fix T2 ammo first.
- by Flitz Farseeker - at 2010.02.18 11:49:00
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62. "Worm" - in Ships and Modules [original thread]
Saw a couple on contract for around 60 milliion. Pretty cheap compared to 80-90 for a Dramiel or 100+ for a Daredevil. But then it's not FOTM.
- by Flitz Farseeker - at 2010.02.17 08:18:00
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63. [Proposal] Fix sound issues - in Assembly Hall [original thread]
Sound is fubared. Please fix.
- by Flitz Farseeker - at 2010.02.16 18:52:00
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64. MegaT gun placement - in Ships and Modules [original thread]
Edited by: Flitz Farseeker on 15/02/2010 14:24:45 Looks like it's just senility setting in then.
- by Flitz Farseeker - at 2010.02.15 14:24:00
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65. MegaT gun placement - in Ships and Modules [original thread]
It might just be senility setting in, but I seem to remember that my MegaT used to have the bulk of it's guns up front - four each side. I noticed the other day that a couple of guns were on the sensor pods(?) at the rear with one stray gun on the...
- by Flitz Farseeker - at 2010.02.15 10:21:00
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66. Materials for War Preparation - in Missions & Complexes [original thread]
Originally by: Elrianmk2 Mission needs to be changed to a non standard ore, also should only be rewarded for those pilots flying with the less combat focused corporations, IE Astral Mining Inc...Mission would take longer to complete, which...
- by Flitz Farseeker - at 2010.02.08 14:32:00
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67. Fix Remote Armor Repairers - in Ships and Modules [original thread]
Here's an off the wall idea for people to chew on. How about instead of repairing the targeted ship, remote reps gave a bonus to local rep amount / a reduction in local rep duration / a reduction in local rep cap use. So you still need a local r...
- by Flitz Farseeker - at 2010.02.08 10:16:00
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68. If you had 650 million isk... - in EVE General Discussion [original thread]
Navy Domi or a Navy Mega plus fittings
- by Flitz Farseeker - at 2010.01.25 11:09:00
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69. Good Galente Mission ship. - in Ships and Modules [original thread]
Well the other problem is that the gates on lower level missions won't let in anything much bigger than a cruiser/BC so you won't even be able to get into them in your dusted off Domi.
- by Flitz Farseeker - at 2010.01.07 12:06:00
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70. Good Galente Mission ship. - in Ships and Modules [original thread]
Just go straight for a Kronos as that will allow you to salvage as you go, or cross-train for one of the other Marauders. Seriously though, frigates are good enough for most L1 missions, destroyers / cruisers for L2s and BCs for L3s. Domi is th...
- by Flitz Farseeker - at 2010.01.07 11:57:00
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71. Lack of symmetry............ - in EVE General Discussion [original thread]
Originally by: Trebor Notlimah You're assuming an asymmetric ship would have the same thrust distribution as a symmetric ship -- clearly not the case in terms of Eve models. So what's up with that big ass engine on the Exequror. Is it ...
- by Flitz Farseeker - at 2010.01.06 16:44:00
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72. I DEMAND.... - in EVE General Discussion [original thread]
...symmetry.
- by Flitz Farseeker - at 2010.01.06 11:47:00
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73. Megathron: No Good For Missions? - in Ships and Modules [original thread]
Edited by: Flitz Farseeker on 27/12/2009 23:10:05 Footoo's fit is close to the one I use. Put a big plate in place of one of the MFS for the nastier L4s and you should be good to go. Only downside of Mega vs Domi is the amount of large antimat...
- by Flitz Farseeker - at 2009.12.27 23:08:00
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74. Your Zephyr Bumper sticker. - in EVE General Discussion [original thread]
Not ganked yet!
- by Flitz Farseeker - at 2009.12.18 15:13:00
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75. 0.0 ≠ Casual? - in EVE General Discussion [original thread]
I have spent time in 0.0 and while the isk generation was good, the hours wasted sitting at a gatecamp or in a POS while we got a fleet together was not. I like to be able to log-in and do a quick mission, then log off again. Is it boring? Yes i...
- by Flitz Farseeker - at 2009.12.13 14:24:00
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76. Can't recruit to save my life - in EVE General Discussion [original thread]
Originally by: Danton Marcellus Edited by: Danton Marcellus on 15/10/2009 23:32:49 Turnover rate is a killer, you can never ever stop and hope it'll sort itself at any level. Members will leave, most during their first few months then ...
- by Flitz Farseeker - at 2009.10.16 14:05:00
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77. The New Dominix, How about a new look? - in Ships and Modules [original thread]
What the dominix lacks in looks, it makes up for in flexibility. At least with the graphics update, it now looks less like a giant turd and more like a spaceship - even if it is still a fugly spaceship.
- by Flitz Farseeker - at 2009.10.07 10:45:00
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78. Drones! Outta sight! outta mind! - in EVE General Discussion [original thread]
I also had a problem with them not being highlighted. Sorted it by setting all brackets to show in the highly intuitive overview panel. I usually remember to pick them up in missions but regulary forget them in PVP situations (sometimes deliberat...
- by Flitz Farseeker - at 2009.09.29 15:27:00
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79. Questions for mission runners - in Missions & Complexes [original thread]
1) About 3 years, with a one year break. 2) Mission grinding 3) ~20 million (guess) 4) Existing sell orders 5) Place own sell orders 6) Occasionally, based on sell orders not cost to manufacture 7) Reprocess anything worth < 100k that I can't s...
- by Flitz Farseeker - at 2009.09.18 08:44:00
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80. Pirate ship changes for Dominion - in Test Server Feedback [original thread]
I was gonna whine about the worm losing it's guns until I saw what it got in return. WOOT! And then I spotted the 200% dmg bonus on the Daredevil's guns - yo mama!
- by Flitz Farseeker - at 2009.09.13 11:21:00
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